Nothing to apologize for bud, this was a really fascinating post to read through. It's neat getting to learn about what obstacles have came up during development and what sorts of techniques you've been using to overcome them! I honestly find how the assets were originally made to be kinda hilarious, I couldn't imagine having the game be forced to load the entire office all over again every time you pressed different door buttons 馃槅 (no offense to ya if you're reading this Glazed 鉂わ笍). Thanks for being transparent with us and for all the work you've put into developing this 馃憤鉂わ笍!
SpikeWolf64
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A member registered Dec 11, 2019